room10/Desperation

10.1.2023 ROOM TEN : Desperation


The direction is not a problem. You know which way to go well enough. The problem is the distance. So, you decide to run. You set your mind to the task of running. To not stop running until you find Clay. His brothers body is fit enough to cope with physical exercise more easily than you are used to moving in your own body. You push it to the limit. You have to keep stopping to catch your breath. 

The dry plains stretch outward in all directions. You are not sure how far you have travelled or even if you have gone in a straight line, veered off to the left or right or have been meandering along the way. With total cloud coverage and no Sun to guide you, with no recognisable landmarks, it is impossible to know such things. 

You travel this way, sometimes walking, sometimes running, for the whole day. As night falls you become hungry and miserable. You huddle in your warm fur-lined animal-skin cloak, your body aching like you have never known. Sleep comes eventually. 

Next morning you was up laying on the dust with absolutely no idea what direction is what. You fell asleep with your backpack behind you as a pillow but were too spaced out to think of that before picking it up and losing any hope of any marker. Feeling stupid and hopelessly lost, physically stiff and in pain, you decide one direction is as good as any other and set off randomly. After a while you realise it all looks the same in this stupid dustbowl. 

Shouting "Clay!" yields no return. 

You have no choice but to continue onward.





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